Developer Wispfire doesn’t want to keep quiet, deny, or forget the world’s colonial past—it wants you to be a part of it. It wants to simulate experience, and teach you “something about yourself and the world around you,” Witsel said.
With (Dutch) colonialism frequently overlooked during my own school time, I find it more than intriguing to find the topic being handled as the setting for a game called Herald. In my opinion, the entire “Zwarte Piet” discussion is a result of the “keep mum about intolerance, to look tolerant” movement that’s been ingrained into Dutch culture, so putting it into the foreground is very much appreciated. Hopefully, this game can help the discussion progress sensibly.